Intel Hd Graphics 530 Driver Windows 10 64 Bit Download
A new set of graphics commuter is available for
Intel quaternary/fifth/6th generation GPUs.
This commuter supports Star Wars Battlefront*, Defense of the Ancients* (Dota) 2, Brink*, Phone call of Duty*, Wolfenstein* game play fixes and other bug fixes for all supported products.
You can download this driver from
THIS Folio.
Intel v4326 is an
OpenGL 4.4
and
OpenCL ii.0
driver and exposes
223 OpenGL extensions
for an
Hard disk Graphics 530
on Windows 10 64-scrap.
- GL_VENDOR: Intel - GL_RENDERER: Intel(R) HD Graphics 530 - GL_VERSION: 4.4.0 - Build twenty.19.15.4326 - GLSL (OpenGL Shading Language) Version: 4.xl - Build 20.19.xv.4326
- GL_EXT_blend_minmax (Requires OpenGL 1.two)
- GL_EXT_blend_subtract (Requires OpenGL 1.2)
- GL_EXT_blend_color (OpenGL one.4 OpenGL 1.4)
- GL_EXT_abgr
- GL_EXT_texture3D (Requires OpenGL ane.2)
- GL_EXT_clip_volume_hint
- GL_EXT_compiled_vertex_array (Requires OpenGL ane.1)
- GL_SGIS_texture_edge_clamp (Requires OpenGL 1.ii)
- GL_SGIS_generate_mipmap (Requires OpenGL 1.4)
- GL_EXT_draw_range_elements (Requires OpenGL 1.two / Cadre Feature of OpenGL 1.4)
- GL_SGIS_texture_lod (Requires OpenGL 1.ii)
- GL_EXT_rescale_normal (Requires OpenGL ane.two)
- GL_EXT_packed_pixels (Requires OpenGL 1.2)
- GL_EXT_texture_edge_clamp
- GL_EXT_separate_specular_color (Requires OpenGL ane.two)
- GL_ARB_multitexture (OpenGL 1.iii)
- GL_ARB_map_buffer_alignment (OpenGL 4.two)
- GL_ARB_conservative_depth (OpenGL 4.2)
- GL_EXT_texture_env_combine
- GL_EXT_bgra (OpenGL ane.ii)
- GL_EXT_blend_func_separate (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
- GL_EXT_secondary_color (Requires OpenGL i.2 / Core Characteristic of OpenGL one.4)
- GL_EXT_fog_coord (Requires OpenGL 1.2 / Core Feature of OpenGL 1.four)
- GL_EXT_texture_env_add
- GL_ARB_texture_cube_map (OpenGL 1.3)
- GL_ARB_transpose_matrix (OpenGL 1.3)
- GL_ARB_internalformat_query (OpenGL 4.2)
- GL_ARB_internalformat_query2 (OpenGL 4.three)
- GL_ARB_texture_env_add (OpenGL 1.3)
- GL_IBM_texture_mirrored_repeat
- GL_ARB_texture_mirrored_repeat (OpenGL i.4)
- GL_EXT_multi_draw_arrays (OpenGL 1.ii / Core Feature of OpenGL ane.4)
- GL_SUN_multi_draw_arrays
- GL_NV_blend_square (Requires OpenGL one.ii.one / Core Feature of OpenGL 1.4)
- GL_ARB_texture_compression (OpenGL ane.3)
- GL_3DFX_texture_compression_FXT1
- GL_EXT_texture_filter_anisotropic (Requires OpenGL 1.2)
- GL_ARB_texture_border_clamp (OpenGL 1.three)
- GL_ARB_point_parameters (OpenGL 1.4)
- GL_ARB_texture_env_combine (OpenGL 1.3)
- GL_ARB_texture_env_dot3 (OpenGL ane.3)
- GL_ARB_texture_env_crossbar (OpenGL 1.iv)
- GL_EXT_texture_compression_s3tc (Requires OpenGL one.2.i)
- GL_ARB_shadow (OpenGL 1.iv)
- GL_ARB_window_pos (OpenGL 1.4)
- GL_EXT_shadow_funcs (Requires OpenGL ane.3 / Core Feature of OpenGL i.5)
- GL_EXT_stencil_wrap (Requires OpenGL i.4)
- GL_ARB_vertex_program (Requires OpenGL 1.3)
- GL_EXT_texture_rectangle (Requires OpenGL one.iii)
- GL_ARB_fragment_program (OpenGL one.3)
- GL_EXT_stencil_two_side
- GL_ATI_separate_stencil (Requires OpenGL one.2.1)
- GL_ARB_vertex_buffer_object (OpenGL 1.v)
- GL_EXT_texture_lod_bias (Requires OpenGL one.two / Core Feature of OpenGL 1.iv)
- GL_ARB_occlusion_query (OpenGL 1.5)
- GL_ARB_fragment_shader (OpenGL 2.0)
- GL_ARB_shader_objects (OpenGL 2.0)
- GL_ARB_shading_language_100 (OpenGL 2.0)
- GL_ARB_texture_non_power_of_two
- GL_ARB_vertex_shader (OpenGL 2.0)
- GL_NV_texgen_reflection (Requires OpenGL 1.3)
- GL_ARB_point_sprite (OpenGL 2.0)
- GL_ARB_fragment_program_shadow (OpenGL 1.iii)
- GL_EXT_blend_equation_separate
- GL_ARB_depth_texture (OpenGL ane.4)
- GL_ARB_texture_rectangle (OpenGL 3.ane)
- GL_ARB_draw_buffers (OpenGL 2.0)
- GL_ARB_color_buffer_float (OpenGL 3.0)
- GL_ARB_half_float_pixel (OpenGL 3.0)
- GL_ARB_texture_float (OpenGL 3.0)
- GL_ARB_pixel_buffer_object (OpenGL 2.1)
- GL_EXT_framebuffer_object (Requires OpenGL 3.0)
- GL_ARB_draw_instanced (OpenGL iii.i)
- GL_ARB_half_float_vertex (OpenGL 2.1)
- GL_ARB_occlusion_query2 (OpenGL 3.3)
- GL_EXT_draw_buffers2 (OpenGL 3.0)
- GL_WIN_swap_hint
- GL_EXT_texture_sRGB
- GL_ARB_multisample (OpenGL ane.3)
- GL_EXT_packed_float (OpenGL 3.0)
- GL_EXT_texture_shared_exponent (OpenGL 3.0)
- GL_ARB_texture_rg (OpenGL 3.0)
- GL_ARB_texture_compression_rgtc (OpenGL 3.0)
- GL_NV_conditional_render (OpenGL 3.0)
- GL_ARB_texture_swizzle (OpenGL 3.three)
- GL_EXT_texture_swizzle (OpenGL 2.1)
- GL_ARB_texture_gather (OpenGL iv.0)
- GL_ARB_sync (OpenGL 3.2)
- GL_ARB_cl_event (OpenGL iv.1)
- GL_ARB_framebuffer_sRGB (OpenGL iii.0)
- GL_EXT_packed_depth_stencil (OpenGL 3.0)
- GL_ARB_depth_buffer_float (OpenGL iii.0)
- GL_EXT_transform_feedback (OpenGL three.0)
- GL_ARB_transform_feedback2 (OpenGL iv.0)
- GL_ARB_draw_indirect (OpenGL four.0)
- GL_EXT_framebuffer_blit (OpenGL 3.0)
- GL_EXT_framebuffer_multisample (OpenGL 3.0)
- GL_ARB_framebuffer_object (OpenGL 3.0)
- GL_ARB_framebuffer_no_attachments (OpenGL four.3)
- GL_EXT_texture_array (OpenGL 3.0)
- GL_EXT_texture_integer (OpenGL three.0)
- GL_ARB_map_buffer_range (OpenGL 2.1)
- GL_ARB_texture_buffer_range (OpenGL 4.three)
- GL_EXT_texture_snorm
- GL_ARB_blend_func_extended (OpenGL three.iii)
- GL_INTEL_performance_query
- GL_ARB_copy_buffer (OpenGL 3.1)
- GL_ARB_sampler_objects (OpenGL 3.three)
- GL_NV_primitive_restart (OpenGL three.1)
- GL_ARB_seamless_cube_map (OpenGL iii.2)
- GL_ARB_seamless_cubemap_per_texture (OpenGL 4.3)
- GL_ARB_uniform_buffer_object (OpenGL 3.ane)
- GL_ARB_depth_clamp (OpenGL three.two)
- GL_ARB_vertex_array_bgra (OpenGL 3.2)
- GL_ARB_shader_bit_encoding (OpenGL 3.3)
- GL_ARB_draw_buffers_blend (OpenGL 4.0)
- GL_ARB_geometry_shader4 (OpenGL iii.ii)
- GL_EXT_geometry_shader4 (Requires OpenGL ii.0)
- GL_ARB_texture_query_lod (OpenGL 4.0)
- GL_ARB_explicit_attrib_location (OpenGL 3.3)
- GL_ARB_draw_elements_base_vertex (OpenGL iii.2)
- GL_EXT_shader_integer_mix
- GL_ARB_instanced_arrays (OpenGL 3.3)
- GL_ARB_base_instance (OpenGL 4.2)
- GL_ARB_fragment_coord_conventions (OpenGL 3.2)
- GL_EXT_gpu_program_parameters (Requires OpenGL 2.0)
- GL_ARB_texture_buffer_object_rgb32 (OpenGL iv.0)
- GL_ARB_compatibility (OpenGL 3.2)
- GL_ARB_texture_rgb10_a2ui (OpenGL 3.iii)
- GL_ARB_texture_multisample (OpenGL 3.two)
- GL_ARB_vertex_type_2_10_10_10_rev (OpenGL 3.3)
- GL_ARB_vertex_type_10f_11f_11f_rev (OpenGL 4.4)
- GL_ARB_timer_query (OpenGL iii.three)
- GL_ARB_tessellation_shader (OpenGL four.0)
- GL_ARB_vertex_array_object (OpenGL 2.1)
- GL_ARB_provoking_vertex (OpenGL 3.2)
- GL_ARB_sample_shading (OpenGL four.0)
- GL_ARB_texture_cube_map_array (OpenGL 4.0)
- GL_EXT_gpu_shader4 (OpenGL 3.0)
- GL_ARB_gpu_shader5 (OpenGL 4.0)
- GL_ARB_gpu_shader_fp64 (OpenGL 4.0)
- GL_INTEL_fragment_shader_ordering
- GL_ARB_fragment_shader_interlock (OpenGL 4.five)
- GL_ARB_clip_control (OpenGL 4.5)
- GL_EXT_shader_framebuffer_fetch
- GL_ARB_shader_subroutine (OpenGL four.0)
- GL_ARB_transform_feedback3 (OpenGL iv.0)
- GL_ARB_get_program_binary (OpenGL 4.1)
- GL_ARB_separate_shader_objects (OpenGL iv.1)
- GL_ARB_shader_precision (OpenGL 4.i)
- GL_ARB_vertex_attrib_64bit (OpenGL four.one)
- GL_ARB_viewport_array (OpenGL 4.1)
- GL_ARB_transform_feedback_instanced (OpenGL 4.ii)
- GL_ARB_compressed_texture_pixel_storage (OpenGL iv.two)
- GL_ARB_shader_atomic_counters (OpenGL iv.ii)
- GL_ARB_shading_language_packing (OpenGL iv.one)
- GL_ARB_shader_image_load_store (OpenGL 4.2)
- GL_ARB_shading_language_420pack (OpenGL iv.ii)
- GL_ARB_texture_storage (OpenGL four.2)
- GL_EXT_texture_storage
- GL_ARB_compute_shader (OpenGL 4.three)
- GL_ARB_vertex_attrib_binding (OpenGL 4.iii)
- GL_ARB_texture_view (OpenGL four.three)
- GL_ARB_fragment_layer_viewport (OpenGL 4.3)
- GL_ARB_multi_draw_indirect (OpenGL 4.3)
- GL_ARB_program_interface_query (OpenGL iv.3)
- GL_ARB_shader_image_size (OpenGL iv.3)
- GL_ARB_shader_storage_buffer_object (OpenGL four.3)
- GL_ARB_texture_storage_multisample (OpenGL four.iii)
- GL_ARB_buffer_storage (OpenGL 4.4)
- GL_AMD_vertex_shader_layer
- GL_AMD_vertex_shader_viewport_index
- GL_ARB_query_buffer_object (OpenGL 4.4)
- GL_EXT_polygon_offset_clamp
- GL_ARB_clear_texture (OpenGL 4.4)
- GL_ARB_texture_mirror_clamp_to_edge (OpenGL four.4)
- GL_ARB_debug_output (OpenGL 3.0)
- GL_ARB_enhanced_layouts (OpenGL 4.4)
- GL_KHR_debug (OpenGL 4.iii)
- GL_ARB_arrays_of_arrays (OpenGL 4.3)
- GL_ARB_texture_query_levels (OpenGL 4.3)
- GL_ARB_invalidate_subdata (OpenGL 4.3)
- GL_ARB_clear_buffer_object (OpenGL 4.3)
- GL_AMD_depth_clamp_separate
- GL_ARB_shader_stencil_export (OpenGL 4.0)
- GL_INTEL_map_texture
- GL_INTEL_conservative_rasterization
- GL_ARB_texture_compression_bptc (OpenGL 4.2)
- GL_ARB_ES2_compatibility (OpenGL 4.1)
- GL_ARB_ES3_compatibility (OpenGL 4.three)
- GL_ARB_robustness (OpenGL four.one)
- GL_ARB_robust_buffer_access_behavior (OpenGL iv.iii)
- GL_EXT_texture_sRGB_decode
- GL_KHR_texture_compression_astc_ldr (OpenGL 4.3)
- GL_KHR_texture_compression_astc_hdr
- GL_ARB_copy_image (OpenGL 4.3)
- GL_KHR_blend_equation_advanced (OpenGL 4.5)
- GL_EXT_direct_state_access
- GL_ARB_stencil_texturing (OpenGL four.iii)
- GL_ARB_texture_stencil8 (OpenGL 4.4)
- GL_ARB_explicit_uniform_location (OpenGL 4.3)
- GL_INTEL_multi_rate_fragment_shader
- GL_ARB_multi_bind (OpenGL 4.4)
- GL_ARB_indirect_parameters (OpenGL 4.3)
- WGL_EXT_depth_float
- WGL_ARB_buffer_region
- WGL_ARB_extensions_string
- WGL_ARB_make_current_read
- WGL_ARB_pixel_format
- WGL_ARB_pbuffer
- WGL_EXT_extensions_string
- WGL_EXT_swap_control (Requires OpenGL 1.ii)
- WGL_EXT_swap_control_tear
- WGL_ARB_multisample
- WGL_ARB_pixel_format_float
- WGL_ARB_framebuffer_sRGB (OpenGL 2.0)
- WGL_ARB_create_context (OpenGL 3.0)
- WGL_ARB_create_context_profile
- WGL_EXT_pixel_format_packed_float (OpenGL 2.0)
- WGL_EXT_create_context_es_profile
- WGL_EXT_create_context_es2_profile
- WGL_NV_DX_interop
- WGL_ARB_create_context_robustness (OpenGL iv.ane)
Here is the
OpenCL
written report of GPU Caps Viewer:
- Num OpenCL platforms: 2 - CL_PLATFORM_NAME: Intel(R) OpenCL - CL_PLATFORM_VENDOR: Intel(R) Corporation - CL_PLATFORM_VERSION: OpenCL two.0 - CL_PLATFORM_PROFILE: FULL_PROFILE - Num devices: 2 - CL_DEVICE_NAME: Intel(R) HD Graphics 530 - CL_DEVICE_VENDOR: Intel(R) Corporation - CL_DRIVER_VERSION: xx.19.15.4326 - CL_DEVICE_PROFILE: FULL_PROFILE - CL_DEVICE_VERSION: OpenCL two.0 - CL_DEVICE_TYPE: GPU - CL_DEVICE_VENDOR_ID: 0x8086 - CL_DEVICE_MAX_COMPUTE_UNITS: 24 - CL_DEVICE_MAX_CLOCK_FREQUENCY: 1150MHz - CL_DEVICE_ADDRESS_BITS: 32 - CL_DEVICE_MAX_MEM_ALLOC_SIZE: 381133KB - CL_DEVICE_GLOBAL_MEM_SIZE: 1488MB - CL_DEVICE_MAX_PARAMETER_SIZE: 1024 - CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes - CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 512KB - CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO - CL_DEVICE_LOCAL_MEM_TYPE: Local (scratchpad) - CL_DEVICE_LOCAL_MEM_SIZE: 64KB - CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 64KB - CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3 - CL_DEVICE_MAX_WORK_ITEM_SIZES: [256 ; 256 ; 256] - CL_DEVICE_MAX_WORK_GROUP_SIZE: 256 - CL_EXEC_NATIVE_KERNEL: 2457288 - CL_DEVICE_IMAGE_SUPPORT: Yes - CL_DEVICE_MAX_READ_IMAGE_ARGS: 128 - CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 128 - CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384 - CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384 - CL_DEVICE_IMAGE3D_MAX_WIDTH: 16384 - CL_DEVICE_IMAGE3D_MAX_HEIGHT: 16384 - CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048 - CL_DEVICE_MAX_SAMPLERS: 16 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: i - CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: ane - CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 0 - CL_DEVICE_EXTENSIONS: 28 - Extensions: - cl_intel_accelerator - cl_intel_advanced_motion_estimation - cl_intel_ctz - cl_intel_d3d11_nv12_media_sharing - cl_intel_dx9_media_sharing - cl_intel_motion_estimation - cl_intel_simultaneous_sharing - cl_intel_subgroups - cl_khr_3d_image_writes - cl_khr_byte_addressable_store - cl_khr_d3d10_sharing - cl_khr_d3d11_sharing - cl_khr_depth_images - cl_khr_dx9_media_sharing - cl_khr_fp16 - cl_khr_gl_depth_images - cl_khr_gl_event - cl_khr_gl_msaa_sharing - cl_khr_global_int32_base_atomics - cl_khr_global_int32_extended_atomics - cl_khr_gl_sharing - cl_khr_icd - cl_khr_image2d_from_buffer - cl_khr_local_int32_base_atomics - cl_khr_local_int32_extended_atomics - cl_khr_mipmap_image - cl_khr_mipmap_image_writes - cl_khr_spir - CL_DEVICE_NAME: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz - CL_DEVICE_VENDOR: Intel(R) Corporation - CL_DRIVER_VERSION: 5.2.0.10094 - CL_DEVICE_PROFILE: FULL_PROFILE - CL_DEVICE_VERSION: OpenCL 2.0 (Build 10094) - CL_DEVICE_TYPE: CPU - CL_DEVICE_VENDOR_ID: 0x8086 - CL_DEVICE_MAX_COMPUTE_UNITS: 4 - CL_DEVICE_MAX_CLOCK_FREQUENCY: 3500MHz - CL_DEVICE_ADDRESS_BITS: 32 - CL_DEVICE_MAX_MEM_ALLOC_SIZE: 524256KB - CL_DEVICE_GLOBAL_MEM_SIZE: 2047MB - CL_DEVICE_MAX_PARAMETER_SIZE: 3840 - CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes - CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 256KB - CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO - CL_DEVICE_LOCAL_MEM_TYPE: Global - CL_DEVICE_LOCAL_MEM_SIZE: 32KB - CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 128KB - CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3 - CL_DEVICE_MAX_WORK_ITEM_SIZES: [8192 ; 8192 ; 8192] - CL_DEVICE_MAX_WORK_GROUP_SIZE: 8192 - CL_EXEC_NATIVE_KERNEL: 2457292 - CL_DEVICE_IMAGE_SUPPORT: Yeah - CL_DEVICE_MAX_READ_IMAGE_ARGS: 480 - CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 480 - CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384 - CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384 - CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048 - CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048 - CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048 - CL_DEVICE_MAX_SAMPLERS: 480 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: ane - CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: ane - CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: one - CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 1 - CL_DEVICE_EXTENSIONS: 16 - Extensions: - cl_khr_icd - cl_khr_global_int32_base_atomics - cl_khr_global_int32_extended_atomics - cl_khr_local_int32_base_atomics - cl_khr_local_int32_extended_atomics - cl_khr_byte_addressable_store - cl_khr_depth_images - cl_khr_3d_image_writes - cl_intel_exec_by_local_thread - cl_khr_spir - cl_khr_dx9_media_sharing - cl_intel_dx9_media_sharing - cl_khr_d3d11_sharing - cl_khr_gl_sharing - cl_khr_fp64 - cl_khr_image2d_from_buffer